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Updated: Jan 5, 2011 by LorgonJortle
Dev status: Planning Help Icon

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Application LOGL_GLib Static Libraries and Header
application, 1166K, uploaded Jan 5, 2011 - 10 downloads

Release Notes

What's the current release?

The current LOGL::GLib release is Pre-Alpha
This is LOGL::GLib's first release, and it's still deep in the planning status.

What's new in this release?


What are the features of this release?

Currently, it supports:
  • Cross-platform windowing with inherent key handling.
  • Easily maintainable game loop.
  • Custom shader loading/binding.

What's planned for the next release?

  • The next release will introduce the GameObject class and allow 3D textured model loading/viewing. (*.obj is the only format planned for this release)
  • Specific control over the updates/sec and frames/sec of the game.
  • Stronger collection of stock shader programs (that we excluded from the current release).